Sociolotron SM is an interactive multiplayer online RPG game for adults only. Furthermore, we take pride in being a highly politically incorrect game. Although you will not find any material on this website that is truly adult oriented, in the advertised game Sociolotron SM , you will. Therefore we require that you read and agree to the following disclaimer before you enter our site. Please be advised that, in order to play Sociolotron SM , you will have to provide us with a proof of age.

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Focus on role play. Our staff of volunteers encourages RP and resolves disputes between players by judging their role play among other things Realistic map of London and the Underground System PK system that allows a character to be eliminated from the world Graveyards to memorialize the dead Three stage character hierarchy system that allows players to decide whether they want to play a protected character or take the full risk of PK Character Skill development based on Experience Points earned from various professions Economy system that allows characters to harvest raw materials, produce goods and distribute them. Player owned houses from single room apartments to big mansions Player run bars where player can employ other player characters to Allanah Starr work as bartender, stripper, life show performer or show fighter Contagious diseases, illnesses and a health system with drug creation, doctors and the risk of mistreatment Social ranking city of London system that allows characters to climb on the social ladder or become an underground celebrity Player run government in each of the 20 districts of London, support for public elections Justice system where characters can be brought to court for Vaniity crimes and judged by elected judges and jurors London Maps Investigation system that allows players to to investigate crimes to bring the criminals to justice Players can run their own newspapers and blackmail government officials or other society members based on rumors about them Complete cult system that allows players to master one of two different cults and cast magic spells Cults are based on blood magic or sexual practices Ava Devine Complete underworld. Eliminated characters can become demons and go to hell after their elimination Demons can be summoned to London to serve their summoner. They can break free and roam London in disguise as Vampires or Succubae Players can form sects and worship demons in exchange for favors Characters can have heirs who London, UK take over the character's good in London when the character is eliminated Complete Sex system that allows players to have Cyber Sex with various postures Sexual urges that develop according to a characters sexual preferences and influence his behavior later on Support for bondage, chains and more Dolly Buster A multi level BDSM system that allows for complete role play of dominant or Kitten Natividad submissive characters, ownership and sexual slavery Plastic surgery system that allows the description of a character to be altered over time to correct natural alteration from giving birth, lactation or sexual torture SMS message can be sent to your cellphone or text pager for certain game events when you are offline Maps Of London f you decide to use an heir in case your character is eliminated, everything works as described in the previous chapter. However, you may also chose a different solution in case you are PK'ed. You can chose to "Go To Hell" which is a general term for an afterlife in our case. What this means is that your character, and his money are transferred from London and moved to a different "plane" which is basically a part of the world that can not be reached by normal means. As you can see, contrary to popular believe, you can take everything with you. This plane is like a spiritual plane of existence. It is away from London, but obeys the same basic rules, more or less. Characters here are called "Zombies" but it has nothing to do with the popular view of zombies as walking dead. It is simply a different location where you can go on with your normal life, you just don't have a connection to London. This way, we have accomplished the positive effect of PK, the character is gone for good, but we have avoided the negative effect "Hey all my work was in vain, I had no heir" and thus both sideshave reached what they wanted. However, there is more to hell than that. The characters in hell who have reached the maximum amount of skill points in either Inquisition or Succubus cult can struggle to climb up on a ranking ladder to become demons. A demon is simply a dead character who has collected enough "hell score" to stand out from the mass of dead characters. There are about 20 demons for each cult (yes, there is a separate ladder for demons who follow the path of the Inquisition or the path of the Succubus) and being on the ladder is a constant struggle. Your character gains hell points by eliminating NPCs and various other actions, for example KOing other demons which are close to your rank. You can not fight a demon far above or below your rank for hell points, this way we prevent an endless blood orgy. If you don't want to participate in the ranking ladder and live a more peaceful life (or whatever) in hell, then you don't have to. What's the point in being a demon? First you get a nice new name. Every demon in the ranking ladder receives a name that sticks with him as long as he is on the ladder, which means he is one of the top 20 demons of his cult, as well as a title that changes as he moves over the ladder. A demon may rise from Esquire over Sultan to Duke or even Prince which is the title for the highest aristocrats in hell. Furthermore, those in the very highest ranks compete for an "honorary" title such as Lucifer, Lillith or Asmodeus, which are really more titles than names. The most important point in being a demon is another one. High ranking cultists in London have the power to summon demons back to earth for a certain time. While on Earth, a demon must obey his summoner and can, for example not attack him. He is also restricted in the way that he can not attack any other character, unless that character attacks him or his summoner first, or the summoner attacks him first. Demons in London are quite powerful and can be used by the summoner to get rid of tough NPCs for example. There is also a benefit for summoned demons. Hell is very low on resources. Iron, Gold, food, chemicals and all the other raw materials are not as plenty as in London and therefore hell does not have enough raw materials to sustain it's inhabitants. Demons who work for their summoner receive a part of the raw they harvest to take back to hell, provided, the summoner dispels them gracefully or they manage to break free. However, a demon also has the chance to break free from his summoner and stay in London. He must now survive on his own by leeching life from the living, thus becoming either a vampire who lives on human blood or a succubus who draws life while having sex and corrupting the moral of a character and his neighborhood. Demons in their original form are quite a sight, but they spread diseases and all kind of other nasty things, that's why the living usually hunt down demons quickly. Luckily, demons have the power to obtain the shape of a living character thus walking earth in disguise. While a demon is in hell however, he may receive soul sacrifices from his followers who have formed a sect, or street gang, on earth and who usually expect some reward for this from their demon lord. Bars are specialized business locations owned by one person or a group of persons. Expensive locations like bars are mostly owned by more than one player. The game supports this concept by providing shares for a location, just like stocks. A character who owns a share of a property will automatically receive money from all sales done by vendors in this location. If the share is sold to the character for a certain amount of money, the system keeps track of the share value and, in case the owner is eliminated and the bar is closed or in case the owner decides to recall the shares, the owner of the share is compensated with the monetary value. A share should not so much be looked at as a deed of ownership but more like a business contract. A character invests some money in a real estate and receives some profit from it. In bars, the dancing skill is one of the most prominent skills, besides prostitution of course. A character with dancing skill has some additional animations available that he can initiate and thus perform erotic dances. In order for dancing to become meaningful, the character must be employed by the owner of the bar. The character can then start to dance in the bar and earn Experience Points for his act. However a bar, where dancing is performed is also a good place for chitchat, so it is possible that a character who is present, finds a piece of evidence that can be used in a crime case. Drinking in such an environment is also a social event. If you get drunk with other PCs present, a green light comes up next to your drinking level and you have certain advantages in a melee fight. The same is basically true for a life show act too. When a bar owner employs a character as life show performer instead of stripper, then the same is true if the character performs a sex act for an audience. The downside is, that a character watching all these lewd acts may sometime decide that he really wants to have dirty sex which he cant get at home. Until he had sex with a PC prostitute, he will not be able to rise the satisfaction of any of his urges, which may become a real hassle, so if you read a message telling you that you have dirty thoughts, better find a prostitute fast. It is also possible for a bar owner to hire prostitutes to work for him in the bar, which gives them a little protection from diseases and also allows prostitutes to work in districts with reasonable security, where prostitution is forbidden. Set in a post apocalyptic, techno-mage environment The general setting of Sociolotron SM is described in the History section. The world is a mixture of post - apocalyptic urban society and ancient tribal magic which produces some spells that affect the human mind and can be used in a fight as well as for example in a role play setting in order to make characters do certain things that they don't wish to do. The setting was carefully chosen so that basically everything goes, from magic to modern day dance club. Furthermore this setting is closer to the world we are used to than a pure medieval fantasy world. There are lots of alleys and ruins were the scum of human society Ron Jeremy pursue their criminal goals and some islands of culture where the remains of the old world are preserved and who's inhabitants fight against the constant onslaught of the street fighters. We have gone to great length to recreate London as exact as possible in the game. Chances are, when you ever visit London, that you will recognize a great deal of the locations in the game. Of course we had to simplify many things, but we did our best to be as realistic as possible. Room Based World System The world is divided into separate rooms with doors which connect them. While this is different from the one-world approach of other games it has certain advantages for the special purpose of Sociolotron SM, especially privacy in certain areas. Graphical output The client software contains a window with a graphical view of the world and the characters within. The animation's include not only walk and fight animations but also render all other body postures which are related to the sexual system. The characters also show all the cloths you put on them as well as the weapons they are carrying. Chat System Players can chat within the client. The text they type is displayed in the text output window of other characters in the room. It can be marked as "X says" or as an emote in the form "X does this and that" simply by preceding the text with a "/" in the input line. Whatever you chat is private between the people in the room, but everybody has a log of this text, so if you violate the terms of service, remember there IS proof of your actions! Secure Trade Window A trade window lets you exchange goods and money (called Credits) with other characters. There is no way to exchange money directly, the Bank Of England always has a watchful eye on what you are doing. BDSM BDSM / Dom - Sub Play The online RP community contains a great many people who are into BDSM play either as dominant or as submissive partner. We recognize this by offering certain features for people who want to engage in this kind of role-play. However the features offered here have no real significance for the success of the character. For example where a high sado urge may help a character torture another character for information and thus provide a valuable feature for a character, a high DOM skill has no other effect than to correspond with an equally high SUB skill in a certain way and thus enable the two players to engage in certain situations. DOM and SUB skills are voluntarily but you don't have to have them in order to succeed. There are four levels of DOM and SUB skill and the features available for two partners are defined by the lowest skill of both partners. For example a SUB 2 and a DOM 3 have only the features for level 2 available. BDSM features include ownership of a sub or submissive by the dom or master, the ability to sell the sub to another master, with or without his consent (depending on the level), support for auctions by giving an auctioneer the right to sell a sub temporarily and the possibility of branding a submissive's body parts with a description. There is also the possibility to steal a submissive and obtain ownership against his will, but only on level 4. The levels are generally organized in a way that the actions that give up the most self control are available for the higher levels only. Submissives, who earn XP, automatically hand over a certain percentage to their master, so there is also a real value in owning submissives, but as mentioned earlier, it is not necessary to succeed and it is a voluntary thing for those who are into BDSM. If you don't buy SUB / DOM skill, nobody can force you to participate in BDSM activities and you can ignore this whole chapter Bondage System and Torture The system also provides a simple bondage system. Hand and wrist cuffs are simply cloths that can be locked and only be opened by characters who have the right key or who have a high stealing skill. A character with arm bondage can not perform most actions as they involve hands. A character with leg bondage can not walk. There is also a gag which prevents the character from talking in the chat window. Characters can be held and led around, especially when they are in bondage, so it is for example possible to walk hand in hand, but also to lead a character on all fours on a leash. A torture action is best be performed on a character in bondage although this is no requirement. When the pain level reaches a certain value there is a chance, that the tortured character confesses to a crime that he committed and for which a regular investigation may be difficult or lengthy (see Justice) so that you can use this evidence now. This is the easier, the higher the sado skill of the torturer is, On the other hand, a high maso value of the victim makes thismore difficult. These two skills can therefore be very important when it comes to information gathering which in turn can be very important in gaining political influence (see Government) or personal power. Body System A character can have an individual body with a distinctive skin- and hair color as well as a certain degree of fatness (thin - fat). This is primarily important for the role play part, but certain aspects also influence the game mechanics. A woman with very big breasts for example is punished when a check for dexterity is made, a man with an ugly face is punished when a sympathy check is made for characters of a certain moral alignment but may have a bonus with people of the opposite moral alignment and so on. Textual description of bodies and actions There is an additional window in which the bodies of the characters are described. The server assembles a sentence according to the variable features of the body and returns a coherent description in natural language. This window is also used to mention actions like an attack and serves as the output window for text received from other players. This window's output is automatically saved to your hard drive so you always have a log file of the complete session which you can re-read later. Clothing and equipment There are several cloths that a character can wear. The style is totally arbitrary, since our setting in a post - apocalyptic world allows for elegant dresses as well as for punks or savages to exist within the city, so there are all kinds of different clothing. The degree of coverage you apply to your character and the selection of clothing also influences certain variable values of your characters like Moral And Reputation. Despite the game setting, you can not just run around naked. City Guards will quickly come after you for indecent exposure in certain areas. On the other hand, if you want to become a skilled exhibitionist in order to distract your enemies during a fight, you will have to take the risk and train your skill. Genetic Drugs Just like medicine drugs can be created the same way and those drugs can perform various tasks and have different effect on your genetic structure. It can be as easy as changing your hair color, over changing physical features like the size or shape of certain body parts, up to changes of your brain data, your sexual preferences or your physical body functions. These drugs can be used to change the standard body in the desired form. Perhaps a boob job or a bigger penis? But beware, there is a chance of permanent tissue damage, in which case this body part can never again be altered. So don't change your breasts with the shirt, you may end up with scarred mini tits that nobody wants to touch any more. Fight system with long range and melee weapons There are swords and shields and magical wands which serve as long range weapons. Those magical wands deliver various degrees of damage and must be "reloaded" with an energy clip after all the rounds are spend, just like a gun. Some weapons also have special algorithms attached to them so that they not only deliver simple damage points but also perform special acts. For example the Vampire Sword can only be used by cultists of the Inquisition and it draws life from victims with low morality and transfers it to the character wearing it, but it can also turn against it's owner sometimes! There are several of those special weapons and new ones can be added easily later. Skill and Abilities System A character has various basic ability values (Strength, Dexterity, Charisma, Constitution and Intelligence) which are usually constant values. However they can be changed by various events during the game. For example an illness may lower STR temporarily while an amulet may increase INT while it is worn. These abilities determine the general success probabilities for many actions. There are also a number of skills which determine the character's chance of success in special actions, for example the melee skill determines the success when overpowering somebody and holding him, the parry skill in defense with a shield and so on. These skills can be "purchased" by spending Experience Points which are earned from various actions. For example, a fighter retiring a monster earns some XP (perhaps shared with his party if more than one fighter kill one monster) but you can also earn XP in various civilian occupations like being a news reporter, a doctor, or even a successful prostitute or drug dealer. As mentioned above there is a party system for fighters who go out to kill monsters or NPCs together so that XP and loot is distributed automatically between them. This also prevents "stealing a kill" by waiting until the NPC is low on health and then delivering the last blow. Here, all characters are rewarded according to the damage they inflicted. Manufacturing and Merchant System By mastering a special manufacturing skill a character can create various goods (see Skills section) which reach from simple armors or weapons with the blacksmith skill over drugs and medicine with the biochemistry skill to magic goods with one of the two cult skills. As opposed to other games, you simply learn a skill from a trainer by buying more levels, which of course can be very expensive at higher levels, so it's important to make money and XP any way possible! On the other hand, once you reached a higher level in a skill this enables you to use it in a more efficient way. As a house owner you can change one of the rooms of your house into a shop and place a Vendotronic there. This machine can be programmed by you to sell the goods you place in it or to buy goods from other characters. A vendor can be programmed to either buy or sell or do both and you can set a maximum amount of items a vendor may buy to prevent it from being flooded with too many goods which are worthless to you. Education and University What happens with a child after it is born? Well, since this is a sci-fi setting the answer is simple. Every newborn child is placed into an incubator and is artificially aged to the age of 21 years. This works real fast! So you don't have to worry about a waiting time. Plus there are absolutely no minors in the gaming world, which was a very important legal consideration for us, since we will NOT permit role play of minors in any way! Remember if we learn about that, you will be banned! The potential heirs are then educated in a closed facility, called a university. The character remains there for about 10 years game time. At the age of 30 he is deleted if no player has claimed him as a successor by that time. You can temporarily slip into the role of your potential heir and play this character just as you would any of your main characters. The difference is, you can not leave the campus of the university with this character. On the other hand, regular characters can enter the campus. You can for example train your fighting skills there if you expect to take over this heir soon or do any other things (except becoming pregnant) that you would do with your main characters. Heirs in the university are very restricted, they can not attack or being attacked and so on. It is really more like a waiting station for the heirs until they are taken over. There are several levels of government in Sociolotron SM. The Prime Minister mostly has a ceremonial status, but he is the only one who can sell title deeds and his decision as to where the next great ball of the season is to be held makes him a very important person for the High Society. Each district in London needs a judge and a prosecutor who do the bulk of the government work. Their task is to work together to lock away criminals, determine the taxes, take care of public safety by hiring robot guards and even allow players to become policemen and go after criminals. Whether those two are honest or crooks can make the difference between freedom and prison for some wealthy criminals. Jurors have the final say in each trial, but they too may decide to make some extra money by selling their votes. Each government office is available to all players and there are public elections every month. Being a big shot in London's Society certainly helps when it comes to voting. When your character makes enough money, he can buy a house or an apartment. There are several templates from a modest one room apartment to a big, luxurious mansion. You can decide where to place the house, in which neighborhood. Of course all neighborhoods may have different taxes for houses so you may want to select one that you can afford. Due to the room based system there is no danger that London could ever run out of space for houses. If there is need for more houses, we can simply add more rooms or neighborhoods to the system. Your house comes with lockable doors so that you can keep out unwanted visitors. You may also lock down items in the house so that other's can't pick them up, and the server's cleanup routine would not remove them (as happens with everything else on the ground after a while) during the routine cleanup. Beware, however, that characters with a high stealing skill may be able to break this lock and steal your goods! So nothing in your house can be considered real safe, not even yourself! If somebody wants to break in because he wants to eliminate you, he might succeed! As a house owner you will have to pay taxes which are in turn used to keep your district free of roaming scum. Taxes can vary by district and just like in real life there are those at the top of the social ladder who will have to pay less taxes than the ordinary man. This is a major concern for every character. There are various diseases in the game and they basically break down in two categories: Airborne and sexually transmitted. The first type of disease is caught just by being close to an infected character and is therefore very insidiously. The second sort of disease can only be transmitted during a sexual intercourse. Diseases also have various degrees of contagiousness. Some may have only a slight chance of being transmitted, others may spread like a wildfire. All diseases are programmed individually and can show different symptoms and effects. All diseases go through different stages and each stage can have a different effect. Some diseases just heal when the end stage is reached, some remain at that stage and some eliminate your character. Some diseases can be determined by just looking at the character since it may show some signs like spots or ulcers, others can only determined by a medical biocorder (a diagnosis device) or other means. Healing a disease can be tricky. The only possible cure for a disease is a specific drug that is tailored to this disease. The system provides 10 chemicals as raw materials and these chemicals must be mixed in a specific formula to target a disease. What makes things worse is, that some cures may only heal a disease in a certain stage. It may reduce the stage to the preceding one or it may cure the disease completely. Finding these formulas can be a VERY challenging task. Recipes must be collected in recipe books by pharmacists which are precious goods because they can not be shared. Having a recipe for a certain cure can be a gold mine, depending on how common this recipe is. Drugs can be taken by the ill characters, but some drugs may require a doctor with medicine to administer them in order to prevent unwanted side effects. Side effects can alter your abilities or skills permanently and are generally a bad thing, so it's a good idea to go to a doctor instead of just shooting them up your arm yourself. However you can do so if you want to. There are also some drugs that alter your abilities temporarily, for example give a STR boost. However, all drugs also have a chance of creating an addiction! If your character becomes an addict, then one ability is lowered dramatically for a certain time, for example STR or INT, but there night also be other negative effects. Addictions can be countered in two ways: You may ignore them and just wait about one week after which you are cured, or you may decide to fight the negative effects by using drugs that are specifically tailored to those addictions and which suppress the negative side effects for one day. However, those drugs are illegal in London and you must find a pharmacist willing to create those drugs or a supplier who takes the risk of selling them. Whenever such an illegal drug is traded, there is a chance that a crime is generated either against the seller but more likely against the customer, so this business is very risky and dirty. Searching for cure will be one major part of the game, since diseases are everywhere! Consider working together with other characters on this task! Perhaps you found and run a hospital? One of the major design decisions we had to make regards an age old discussion in the role-playing community: Permanent elimination (PE) yes or no? Most online role-playing games don't have PE , because it is quite annoying for a player when he looses everything he has build up during the past 6 month or so due to an unfortunate accident. On the other hand, some say that PE leads to deeper role-playing experience because you play your character differently and for many other reasons which we won't discuss here because it would lead too far. We have experimented with various ways to find a compromise between these two situation and we have found a unique way to deal with this problem. First of all there is no PE when your character is eliminated by an NPC. Accidents happen and nothing is so annoying than trying to get away with a low health value, running into a bunch of punks and get whacked without a chance. So if an NPC eliminates you, you loose some of your money in the bank, you are re-equipped with standard cloths and weapons and transported to a neighbor room. Your belongings are placed in a box and dropped where you were KOed and can be picked up by you, or anybody else. The situation is different when a PC (player character) eliminates you. He can chose whether he wants to KO you, just like an NPC, or really eliminate you in order to eliminate your character from the world. In this case your character is really gone and can not come back to London. However two aspects influence this event: First of all, a player will think twice before he eliminates another player because of our justice system which can track those actions. Second of all, if you have an heir, you pass on most of your belongings (including your houses) although you receive a punishment by loosing some money. You can then take over that heir character and go on. How do you create an heir? The answer is: naturally! By having sex, a woman can become pregnant. After 9 month of game time (which is just a few days real time) the woman gives birth to the heir, which in turn becomes a potential heir to her and the father. Since this is future London, the heir miraculously is created at the character age of 21 years ! The first of the parents to be eliminated may take over the heir as his / her new character. However, each character can have a maximum number of possible heirs, so you eventually have to discard some, if you find out that you like another possible heir better. On the other hand, if the other parent is elimianted first and chooses this heir, he is lost for you! You can select one of your heirs as preferred heir. When your character is eliminated, the system picks this particular heir instead of choosing a random one. Pregnancy also creates a regular lactating state for the women which lasts for about two years of game time and which is a handicap in some situations, so not every woman will decide to become pregnant. You can use an anti baby pill, or, if an accident happened, have an abortion, although this may have a negative influence on your health and on your moral value. Also keep in mind, that your character ages naturally and will retire at the age of 70 years no matter what. Justice, Criminals and Warrants This is one major part of Sociolotron SM. In fact one of the biggest problems we had to solve during the design phase was, how to deal with grief players and PKs. There is quite a difference between those two groups. PKs may just be players who have decided to play the bad guys. Street gangsters, the black widow, all those and much more can be very well played characters which fit neatly into the system. There can be players who band together in order to hunt those individuals down, vigilantes, detective, PC guards are all example of people who could counteract those PKs in an orderly, game conform manner. Griefers on the other hand are just kiddy morons who's only joy is, to ruin other players fun. They typically eliminate newbies and have little brain. By not allowing minors to play the game we should already have eliminated 90% of those griefers which can make playing the other online games a real pain in the butt. The players on the other hand should be able to handle the rest of those people by using the means provided by the game, provided they work together and form a social band. The basic idea behind our system is quite easy and is simply based on reality (as most things are) which makes it easy to comprehend and to master. There are certain things which are forbidden in a regular society including PK, bribing, obstruction of justice, theft, blackmail and in some areas prostitution. In the real world you don't do this because you are afraid of getting caught and being punished. What we did is, let the system watch you for those forbidden actions and if it observes you do one of these things, it generates a crime, if the criminal fails certain checks (for example DEX/Stealing for a theft) and a crime scene at the location of the crime. If the criminal is highly skilled there may be no crime, however certain crimes like assault or perma elimination always create a crime. That crime scene is the starting point for an investigation which may ultimately lead to a criminals arrest. From here, detectives, with observation skill, can collect clues, like suspect descriptions, DNA evidence, fingerprints and other clues. The next step is to match these clues with evidence which gives the names of possible suspects. Once the crime is investigated enough, the detective may decide that he has enough evidence to accuse his main suspect. The file then goes through the justice chains and is handled by the prosecutor, the judge and the jurors, all of which are player run offices which are occupied by regular players who were elected by the other players. Finally, when the criminal is convicted, a warrant for his arrest is issued Prison Another big problem was, what to do with characters, once they serve a prison term. Just leaving them there to rot is no alternative, after all the player pays for his online time. So we came up with an alternative solution. The prison is a very large area of the game, nearly a whole district all by itself. Player can role play in the prison, other players can come in and visit inmates. But that's not all. As in a real prison, we included some sort of work. Prison inmates are forced to destroy illegal magic potions which are very sought after by cultists. Of course, from time to time a bottle or two remain in the pockets of the inmate instead of going to the recycler. Although inmates are being searched when they leave the work area, there is a chance (based amongst other on the prostitution or stealing skill) that the guard overlooks those bottles. If that happens, the prisoner has a potentially valuable trading object. Prisoners could get organized and smuggle those bottle out of the jail. Of course giving those bottles away is a matter of trust and trust between criminals is a totally different thing. But that is up to the players to organize. A trustworthy racketeering gang can be worth gold here. Inmates can also use the wilderness in the prison center to harvest raw materials just like outside the prison and smuggle them out of prison with the help of their henchmen. Visitors can smuggle objects into the prison or out of the prison. They are searched in both direction although the intensity of the search may vary under certain circumstances. It is up to the players to find a good route to deal with smuggled goods. It is also possible to smuggle weapons into the prison, although dangerous. If you are caught, your weapons are confiscated. Never walk into prison with your best weapons or shields! There is a wardrobe at the prison entry where you can deposit your weapons and get them back when you leave it. You see that being in prison is not necessarily a punishment. You are isolated from the "good" people but you can still have fun and even make some money. For the people out there there is the advantage that they got rid of an evil player for some time. We provide two cults that your characters can master. Both are based on your character's morality value and each character can master only one of the two cults because they are based on the opposing ends of the moral spectrum. The Succubus cult is based on low moral and debauchery, the Inquisition cult is based on high moral and a righteous behavior. Whether this cult is the better one is up to your judgment. Perhaps the actions of the inner circles speak louder than words. Basically both cults work the same, just with exchanged signs. Both cults enable those that archive high ranks in the respective skill to create magic potions from "raw material" as the cultists call it. These raw materials are always related to some sort of sacrifice in one way or the other and always involve a human medium as the carrier of spiritual energy. Characters who have a high level in the respective cult skill may drink those potions and thus draw magic energy from it for some time. This energy enables them to cast certain spells. Those spells are mostly in a way that they influence the behavior of other characters, preferably of characters on the opposing end of the moral spectrum. Spells vary from simple healing spells over fighting spells to spells which alter the behavior of other characters, summon demons or even reanimate the dead! A cultist can be a very powerful ally in a fight against a street gang or in a raid against a group of self proclaimed purists who want to rid the streets of all vice. Crazy enough, this is something that happens from time to time even in regular role-playing games. Characters offer cyber sex in exchange for game credits, gold points or whatever the game currency is. In Sociolotron SM prostitution is part of the game world, just as it is in reality. And just like in reality there are areas where prostitution is legal and those where it is illegal. First of all, why should you use the build in prostitution mechanics and not just pay and have fun? Well, as in all games there are scammers all around. Who protects you as a customer from a scammer? Who protects the prostitute from a scammer? That's where our system comes into play. By bringing up the prostitution dialog the system keeps track of the money (which is determined by the system based on the prostitution skill) and makes sure the prostitute can not simply walk away and scam the customer. In case a deal is accepted, the prostitution comes under partial AI control. The customer can, for example hold her hand (or other body parts) and lead her to a room where he wants to perform the act. The prostitute can not do certain things during the whole deal, except she is being attacked, in which case the AI control ends. Of course that can be in a lonely area where help is far, but that's part of the risk of this job. A high prostitution skill has many advantages in the game, starting with easier seduction actions, having a bonus in certain situations, more control over your body functions and so on. In fact a prostitute can be a very powerful ally both in a raid party when it comes to monster bashing as well as in a pure role play environment when it comes to secretly gathering information. On the other hand there must be a downside to these advantages (as most things in Sociolotron SM have a good and a bad side) and that is the fact that a prostitute at higher levels often can't withstand a deal. While a character with a low prostitution skill can decide whether she (or he we don't discriminate here) wants the prostitute dialog to be brought up, she can not prevent that on a higher level if the customer has a dominant personality. This may lead to quite unpleasant situation if this happens in public. Also she can probably not prevent a deal which would bring her under partial control of the customer which can be potentially dangerous. And of course, prostitutes are among the first targets of Inquisition Demons on the hunt for Soul Points. A prostitute can steal from her customer during his orgasm and she can also receive information about crimes from her customer, which is considered pillow talk. All in all this is one tough skill to master but one of the most powerful skills in game. Seduction Seduction works very similar to prostitution. You tell the system that you want to seduce somebody and the system determines your success. Success is depending on how much sympathy the other character feels for you, which is depending on various factors like moral, face, attire and so on. In case of success you gain partial control over your victim and can for example lead her away from the crowd. As with a prostitution deal, the victim can not prevent any sexual acts that you perform for a certain time. An attack on the victim releases her from the seduction immediately. If you want to avoid being seduced, you have to strengthen certain skills (which in turn may have other disadvantage, but you are already familiar with that concept) or avoid those characters who have already made seduction attempts towards yo<a href="http://www.braindash.com/trivia.php">trivia quiz</a> - BrainDash.com is a fast growing UK games community focused exclusively on trivia, puzzles and brain games. Visitors can play individually for brain training fun or compete against other real people in multiplayer cash jackpot games.u. There are actually two types of rumors in the game. The first one is used by the game masters only in order to let players know about possible events or other in game things of major importance. These rumors simply appear in the text window in the form "you hear from somebody that..." or similar. These rumors can be true or false, they are just a means of the game masters to give you information or miss-information. Players can send in rumors which are published in regular updates The second kind of rumor is created by your actions and spread automatically by the server. When you go to a prostitute for example, there is a chance, based on certain skills, that there is a rumor generated about you going to prostitutes. There can also a rumor be created about the prostitute being just that. The rumor is then attached to some character who may observe this or who is involved in the action. When this character meets another character, there is a certain chance that the rumor is spread and the other character learns about it. A character can also see a list of rumors he knows about other characters. There is also a way to learn about rumors that other characters know about you. You may find little notebooks from time to time which contain information about rumors that other characters have heard about you. Rumors are deleted over time and thus forgotten. However you may also find proof about certain rumors about other characters and then blackmail those characters. Newspapers Players can run their own newspapers. By buying a printing press a character can upload a certain number of articles which can be read by other players. Every hit on such a newspaper gives the character XP, so it pays to have an interesting newspaper with a good reputation. This system helps to keep track of what's going on in London. Newspapers can also be used to publish rumors and thus harming a character's public career by lowering his social status. If a character depends on his status for an upcoming election, he may chose to pay off the newspaper man instead of having the rumor published. Game Mechanics for Sexual Contact This is one of the most challenging aspects of the game. In short, we set out to simulate a complete body with all activities that could influence the sexual stimulation, including a simulation of certain brain functions which react to stimulation and would in turn influence the body. This way we have a real working system that transmits stimulation from the body parts (mainly genitals) to the brain where the stimulation is combined with various settings of the brain and send out again as bodily reactions. For example the stimulation of a penis can raise the arousal level in the brain so much that the penis would eventually become erect and is ready for a penetration action. Further stimulation can trigger an orgasm, depending on the character's ability to hold back an orgasm (which can be changed) which in turns starts a sperm ejaculation which then could impregnate the partner. You get the idea. The whole system is very sophisticated and contains much more than outlined here (see Urges below) and is very important to you during the game. There are also various postures your character can obtain and various forms of penetrations. We can not go into greater detail here, but the online help function in the game explains in detail what you can do and how to use the features. Urges and Desires Control Characters A character's brain also contains certain urges which are related to his sexuality, for example the urge to have sex in general, an urge which controls his masochistic desires and one for his sadistic desire as well as some other , internal urges like for example the drinking urge which might turn you into an alcoholic. During your character's lifetime these urges change according to the actions your character does. This is somewhat like training a Pavlov Dog, your action leave an imprint on your character's brain. For example if your character experiences an orgasm while under high pain, his masochistic urge is increased, and so on. Your character also feels a desire to satisfy these urges. When the satisfaction level for an urge is high, it has little influence on the character. But when the satisfaction level is low, it can influence not only the character's abilities and skills in a negative way but also how other characters react to him. Therefore, it is important to satisfy these urges constantly. When you allow your character to become an exhibitionist for example by running around half naked, he will eventually learn this fact and show negative side effects if this urge was not satisfied, so you have to role-play your character accordingly. On the other hand, when an urge is not satisfied, there are also some positive side effects from it. For example a masochist is able to take more damage during a fight, a sadist has a chance to torture a victim successfully and receive some important information, like a proof in a crime case and so on. So whether you satisfy your urge or not may be a decision with important impacts on a particular game situation Social Ranking Every character will climb on the social ranking ladder in London. Actually there are two parallel system one for the official High Society and one for the Underworld of London. certain acts like being a prostitute, eliminating demons, being a politician and so on will gain you social points and thus make you stand out from the mass of citizens. Being one of the top members of Society can give your character a lot of advantages for example in elections which in turn may give him a huge income from bribes if his position is right. But the most obvious reward is to have your name published on the ranking website and to get a "Celebrity" or "Don" in front of your character's name to show others that you are somebody! Morality and Reputation Every character has an internal morality value which is tracked by the system based on his actions. As a rule of thumb you can keep in mind that things like running around in lewd cloth in public places, having sex in public places, going to prostitutes and things which are considered immoral in real life lower your moral value. A big thing here is having sex with different partners! This brings down your moral real quickly. Moral is also used in conjunction with the prostitution skill. In order for the benefits of the prostitution skill to kick in, it's good to have a low moral. Morality is a big thing, because it ultimately determines what you can and can not do, for example you need to have low morality to become a succubus cultist. Also, some NPCs will attack you if you have the wrong morality value. There are a whole lot of implications in game and which way your morality goes basically determines which one of the two major paths in Sociolotron SM you walk. Weddings Characters can be married in game. They can pick a family name or keep separate names. Of course divorces are always possible. This is mainly a roleplaying aspect that has little effect on the game values, but it has become increasingly popular among role-players. I sprawled naked on my couch, watching a TV show which wasn't very interesting. June 15th was unusually hot. School was out for the summer and I could hear young kids playing in their yards out front. A ball bounced on the cement in the basketball court across Ancy Alley behind my house. Six black teen boys, some recent high school grads and some home for the summer from their first year in college, laughed and yelled as they played. I gave a quick thought to going out on my back porch, just for a minute, to see if my big white tits and pussy could stop the basketball game. I smiled as I let the thought slip from my mind and went back to watching TV. The doorbell rang and I wondered who it could be. I got up off the couch and walked over to the window. Looking out my large front window, I could see a delivery truck parked down in the street in front of my house. I wasn't expecting anything. Suddenly my eyes caught some movement on the porch. I glanced to my left and saw the grinning face of a young black guy staring back at me. He was enjoying the view of my big white 42DD tits bouncing back and forth in the window. I saw him say something and a much older black man in a uniform, holding a package, stepped over and looked in the window. A big smile flashed across his face too. After allowing them both a little longer look, I stepped back from the window and pulled on my short see thru baby doll nightie which I keep hanging on the door in case anyone knocks. I smiled to myself thinking this might be a fun day after all. I opened the door and stepped into the doorway, my toes on the porch and my heels inside. Both of them stood staring and grinning. "Hi, guys, what can I do for you?" I asked. "Damn, mama," said the older guy, "There's lots you can do for us, specially with them big titties and that pussy showing thru that little bitty cloth you got covering them. But we is just here to deliver this package. " "Damn, you're hot mama," said the young one. I couldn't help grinning back at them. "So are you both here together?" "Yea, baby, my names John and he's my helper, Billy. And the package says you're Lois Kubik, is that right?" "Yea, that's me. So you look awful young to be working as a delivery person," I said to the young black guy. "I turned 18 last month. I'm doing this job for the summer, till I go back to school in the fall." Neither one of them seemed in a hurry to leave. They just kept staring at my big white tits which bounced every time I spoke or moved. "So are you going to college?" "Naw, I failed the 10th grade. Had to take it over again. So I'll be in 12th grade this year and graduate from Oliver High School next summer. " "Now you look like you've been out of school for a while," I said, turning to look at the older black man, and letting my tits swing back and forth. "Yea, I'm 64 but I can still get my dick hard," he said, laughing as he watched my white tits and pussy. "I bet you can, I bet you both can." Billy stepped forward suddenly and gripped the front of my nightie. "Dammit, Mami, you ain't hiding nothing with this little piece of cloth covering you. Why don't you just take it off and give us a good look and feel of what you got. " He pulled the nightie apart, popping open the 3 little buttons holding it closed. My big tits fell out causing their eyes to open even wider. Billy put his hands on my hips and leaned his head down, sucking my left tit into his mouth. Chewing my tit, he slowly slid his black hands around my bare ass and gripped the bottom of my nightie. He tugged on it, pulling it off my shoulders till it fell onto his hands and he dropped it onto the floor. I was now naked in my front doorway with Billy sucking my tit and playing with my ass. I heard John cackling as he watched. "Don't chew off her tits, Billy, I wanna fuck them big melons later." Billy walked me back inside and John followed, closing the door behind us. Billy turned me around, gripping my big white tits, and guided me where he wanted. He walked me into the dining room and kitchen, then back into the living room. John followed, reaching around me and feeling my pussy. John walked around and sat on the couch. He grinned up at me as he unzipped his pants and pulled out his black cock. Billy bent me over so my head was down in John's lap and his cock rubbed my face. "Yea, Lois, you like my cock rubbing all over your face, don't you? Now open your mouth wide, baby, cause you are gonna swallow all 8 inches, "he said laughing. I loved having my face pressed into his cock and balls, and smelling the sweat down there. I did as he told me and opened my mouth wide. John grabbed my ears and raised my head up, rubbing his cockhead against my lips. Behind me, I could feel Billy pushing his big black cock up against my ass. He gripped my ass cheeks hard and spread them wide open. He pushed his black cock up into my ass crack and grabbed my hips. As John lowered my mouth over his black cock, Billy rammed his dick up into my ass. My body slammed forward, pushing my head down into John's lap and I swallowed all 8 inches of his black meat. I could hear Billy laughing as he pounded his cock deep into my ass. John jerked my head up and down on his cock, never letting me take it out of my mouth. My tits flopped all over as both men pounded their black cocks into both of my white holes. I loved every minute of it. They hammered me back and forth. I thought Billy would rip my ass open he slammed his cock in me so hard. Over and over he pounded his meat deep into my ass. I could feel it way up inside me, big and hard. "You love that don't you, Lois, you big fucking white ho." Billy shouted. "You only happy when you got a big black cock stuffed up your white ass and another plugging your mouth. " Billy laughed as he grabbed my big tits and pulled on them, slamming his cock harder and deeper up my white ass. John kept pumping my head up and down his wet cock forcing his 8 inches deeper down my throat. He lifted my head up, letting his black meat pop out of my mouth. He grinned down at me, rubbing my face back and forth on his wet dick. "Lois Kubik, you one big fucking white slut. You love my big black cock, don't you? Tell me, bitch, tell me how much you love it. " "Oh yea, baby, I do love your big black cock. I love the feel and I love the taste and I love the fuck from it. Give me more, baby, please give me more. Please. " "Yea, I'm going to give it to you. But first I want you to give my black cock a kiss. Kiss my cock like it's the love of your life, bitch. " I moved my face forward slowly till my lips touched his black meat. I kissed his cockhead gently, licking my tongue softly over it. Then I moved my lips over his cockhead kissing it deep. My tongue slipped into his cock slit n I frenched his cock slit. Next, I slid my lips down his black dick, flicking my tongue out licking and kissing all the way down. When I reached the base of his cock, I slipped my tongue out under his black balls and sucked them into my mouth. Meanwhile, my whole body shook as Billy kept fucking my ass. I was loving every minute of it. They were so good. Finally, John pulled my head up and shoved my mouth back down on his black cock. "Swallow my cum load now, Lois," he said as he pumped my head up and down faster and harder. It happened all at once. I felt a blast of wet liquid fill my ass as Billy shouted. Then suddenly my mouth filled with John's cum juice as he pounded my face faster n faster. "Drink it all, Lois, drink every drop. Swallow it you white slut." Billy began to slow down as he emptied his cock into my ass. I could feel some cum running down my legs. Then Billy put his cock up on my ass and shot a little more cum over my ass. John pulled his cock out of my mouth and gripped it in his hands. Stroking fast, he shot a big cum load over my face then rubbed his cock in it and all over my face to. Finally, they both emptied their dicks in me and on me and I thought we were through. I started to stand up, but Billy grabbed my hair and twisted me into a crouching position. "Not so fast, Lois, we ain't though yet," Billy said as he guided me out into the kitchen. "How bout it, John, it's dinner time ain't it? " "Oh yea, Billy, and let's make Lois our dinner." Billy pushed me backward and lifted me up laying me down flat on the kitchen table. Billy came round to the side of the table and dropped his pants. He twisted my head so I was staring right at his black cock and balls. I could see past him through the open back door out onto the porch. I heard the voices of the black guys playing basketball across the alley. "Now, Lois, lick my cock n get it hard bitch. Make it good and hard so you can give me a good blow job." He shoved his cock into my mouth and I started sucking and licking. I slurped and sucked making all the right mouth moves to get his black cock hard and filling my mouth for him. John got between my legs and I felt his cock sliding all over my pussy and ass. It was getting hard all ready. He pulled my legs wide open and stuffed it deep up in my pussy. Holding my legs, John started fucking my pussy hard and driving his black meat deep inside me. Now they worked me over from both ends. I was a sandwich, white meat on rye and I loved it. For the next ten minutes my body shook and shuddered as they made me their white fuck meat. Finally, first Billy, then John dumped their big cum loads in me. When they finished pumping, I lay on the table with my hands spread out and my open legs hanging off the end. John and Billy pulled on their pants and got ready to leave. I still just lay on the table all used and feeling great. I saw Billy whisper something to John and they both laughed. Billy pulled me up off the table to face them. John went in the room and came back with a clipboard. He handed it to me.